Sunday, July 8, 2012
Texture brick wall
For this project I had to make a texture for a brick wall that was tillable. First I picked a non-tiled wall from the CG textures site, and than brought that into photoshop. From there I copy and pasted half of the picture over and flipped it making sure to match up the seams so that none of them showed. I then color corrected it with some color balance and levels; and than added in shadowing around bricks that stuck out more than others. I merged and saved this to be my diffuse map, next I started on my specular map. I flattened the image down and added a black & white adjustment filter to it. I than further adjusted it with curves to make the shadows and light pop more with in the image.
Subscribe to:
Post Comments (Atom)


No comments:
Post a Comment